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Results for »
Games
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Die Gamification des Liebesmarktes durch Datingapps
Autor:in:
Maleen Junge (Author)
Category:
Term Paper , 2016 , Grade: 2,0
Price:
US$ 14.99
Contested Worlds and a New Order After the End of the Cold War
The Scramble for Mega Sporting Event Hosting Rights as a Visualization of the New Balance of Power
Autor:in:
Daniel Häußler (Author)
Category:
Seminar Paper , 2015 , Grade: 1,0
Price:
US$ 17.99
Geosimulation on Cellular Automata
Autor:in:
Daniel Häußler (Author)
Category:
Seminar Paper , 2014 , Grade: 2,0
Price:
US$ 6.99
To what Extent Increases YouTube the Success of an Online Gamer? The Example of Bajheera
Autor:in:
Jessica Blasberg (Author)
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 14.99
Game of Thrones als Schemaliteratur
Autor:in:
Kevin Lutter (Author)
Category:
Term Paper , 2017 , Grade: 1,7
Price:
US$ 16.99
Serious Games in der Wirtschaft. Grundlagen, Bedeutung und potentielle Märkte
Autor:in:
Marius Neumann (Author)
Category:
Seminar Paper , 2016 , Grade: 1,3
Price:
US$ 14.99
Exploring Ultimatum Game. On the Irrational Nature of Human Decision-Making
Autor:in:
Ekaterina Valeeva (Author)
Category:
Essay , 2016 , Grade: 1.7
Price:
US$ 16.99
Kybernetik und Theorien. Historische Entwicklung und Anwendungsmöglichkeiten der Spieltheorie
Autor:in:
Martin Hardtke (Author)
Category:
Term Paper , 2018 , Grade: 1,3
Price:
US$ 14.99
Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
On the Usage of Virtual Reality
Autor:in:
Marvin Brucker (Author)
Category:
Research Paper (postgraduate) , 2018 , Grade: 1,3
Price:
US$ 14.99
Strategien der Nähe nach Thaler in MMRORPGs (Massive Multiplayer Online Role-Playing Games) anhand von "World of Warcraft"
Autor:in:
Alisa Schäfers (Author)
Category:
Term Paper , 2015 , Grade: 2,0
Price:
US$ 14.99
Fiscal Rules, Bailouts, and Reputation in Federal Governments
A Report on Alessandro Dovis and Rishabh Kirpalani's 2018 paper
Autor:in:
Ulrich Roschitsch (Author)
Category:
Term Paper (Advanced seminar) , 2019 , Grade: 1.0
Price:
US$ 16.99
Zur analytischen Gegenüberstellung der Technologien Virtual Reality und Augmented Reality in Bezug auf ihre jeweilige Relevanz
Comparative Discussion Paper
Autor:in:
Janina Baldermann (Author)
Category:
Essay , 2018 , Grade: 1,0
Price:
US$ 17.99
"All men must die but we are not men". Über die Suche nach Gerechtigkeit und den radikalen Feminismus in "Game of Thrones"
Autor:in:
Lisanne Schmitz (Author)
Category:
Term Paper , 2017 , Grade: 1,7
Price:
US$ 16.99
Spielverderber im Live Action Role Playing. Grundlagen der Spieltheorie
Autor:in:
Franca Dangel (Author)
Category:
Essay , 2019 , Grade: 2,0
Price:
US$ 5.99
A Retrospective of Yoruba Indigenous Games and Plays
Autor:in:
Mr. Afeez Tope Raji (Author)
Category:
Elaboration , 2019
Price:
US$ 14.99
Gewaltdarstellung in "Game of Thrones". Abbild der Geschichte und filmisches Mittel
Autor:in: Anonymous
Category:
Pre-University Paper , 2018 , Grade: 15 Punkte
Price:
US$ 14.99
Auswirkungen des Hauses als verwandtschaftliche Kategorie in der Fernsehserie "Game of Thrones"
Autor:in:
Katharina Bieling (Author)
Category:
Term Paper (Advanced seminar) , 2019 , Grade: 1,6
Price:
US$ 14.99
Lernmotivation durch Gamifizierung?
Auswirkungen von Gamifizierung auf die intrinsische Lernmotivation
Autor:in:
Sebastian Kwasek (Author)
Category:
Term Paper , 2019 , Grade: 1,0
Price:
US$ 16.99
Werbung auf den zweiten Blick. Programmintegrierte Werbeformen in Kinder- und Jugendmedien
Product Placement in Computer- und Videospielen und die Ansprache der Zielgruppe "Kinder"
Autor:in:
Jacqueline Siemon (Author)
Category:
Academic Paper , 2013 , Grade: 1,3
Price:
US$ 16.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 15.99
Durch welche musikalischen Mittel wird der Rezipient von Computerspielen emotional beeinflusst?
Autor:in:
Nora Klutzny (Author)
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
Emotional Branding im Städtemarketing. Das Potenzial von Computerspielen und virtuellen Welten für den Tourismus
Das Point-and-Click-Adventure "Baphomets Fluch I"
Autor:in:
Katharina Rinio (Author)
Category:
Term Paper , 2017 , Grade: 2,3
Price:
US$ 15.99
Taktile Wahrnehmung als Kommunikationsmittel zwischen virtuellen Welten und realem Körper
Autor:in:
Nora Klutzny (Author)
Category:
Term Paper , 2016 , Grade: 1,0
Price:
US$ 14.99
Games make Gender. Computerspiele im Horizont einer gendersensiblen Medienkompetenzbildung
Autor:in:
Leon Pezzica (Author)
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 15.99
Cross-Dressing im Mittelalter. Erweiterung der Handlungsspielräume durch Verkleidung in der Serie Game of Thrones
Autor:in: Anonymous
Category:
Term Paper (Advanced seminar) , 2018 , Grade: 1,0
Price:
US$ 17.99
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