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Results for »
virtuelle_Welten
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Die virtuelle Welt der Mona Lisa. Kann ein Bildungsspiel im Kunstunterricht bei Schülern das Interesse an Kunst und Kultur wecken?
Erstellung einer virtuellen Welt mithilfe von OpenSimulator über das historische Gemälde der Mona Lisa von Leonardo da Vinci
Autor:in: Anonymous
Category:
Internship Report , 2014 , Grade: 1,0
Price:
US$ 16.99
Theater in einer virtuellen Welt
Die Funktion des Theaters in der virtuellen Welt von Second Life
Autor:in:
Simeon Blaesi (Author)
Category:
Term Paper , 2008 , Grade: 1,0
Price:
US$ 31.99
MMORPGs als Virtuelle Welten – Immersion und Repräsentation
Autor:in:
Tim Rittmann (Author)
Category:
Thesis (M.A.) , 2007 , Grade: 1,0
Price:
US$ 36.99
Virtuelle Welten im Lebensalltag von Jugendlichen
Autor:in:
Jenny Kuprin (Author)
Category:
Bachelor Thesis , 2014 , Grade: 1,7
Price:
US$ 16.99
Visuelle Wahrnehmung und Virtuelle Welten
Autor:in:
Bernd Kersten, Dr. phil. nat. (Author)
Category:
Scientific Essay , 2004 , Grade: 1
Price:
US$ 17.99
Virtuelle Welten im Tourismus. Kein Platz mehr für Authentizität?
Autor:in:
Robert Kindopp (Author)
Category:
Term Paper , 2014 , Grade: 2,0
Price:
US$ 16.99
Virtuelle Welten als Werkzeug der virtuellen Kundenintegration in frühen Phasen der Neuproduktentwicklung
Autor:in:
Xin Yu (Author)
Category:
Bachelor Thesis , 2010 , Grade: 1,7
Price:
US$ 20.99
Frauen und menschliche Avatare in der virtuellen Welt. Neue Möglichkeiten für die Geschlechtervielfalt
Autor:in:
Veronika G. Sonntag (Author)
Category:
Essay , 2006
Price:
US$ 6.99
Taktile Wahrnehmung als Kommunikationsmittel zwischen virtuellen Welten und realem Körper
Autor:in:
Nora Klutzny (Author)
Category:
Term Paper , 2016 , Grade: 1,0
Price:
US$ 14.99
Geistiges Eigentum in der virtuellen Welt. Rechtliche und rechtsphilosophische Dimension virtueller Identitäten und Güter
Autor:in:
Lisa Kastl (Author)
Category:
Term Paper , 2011 , Grade: 2,0
Price:
US$ 14.99
Lässt sich die Struktur des kindlichen Rollenspiels mit der virtueller Welten des (Online-) Rollenspiels vergleichen?
Autor:in:
Fabienne Mies (Author)
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,0
Price:
US$ 14.99
Projektbericht: Einfluss der virtuellen Welten von Computer-Rollenspielen auf die Identität des Menschen
Ob und inwiefern haben virtuelle Welten von Computer-Rollenspielen Einfluss auf die Identität eines Menschen?
Autor:in:
M. Ed. Christoph Staufenbiel (Author)
Category:
Project Report , 2011 , Grade: 1,0
Price:
US$ 16.99
Virtuelle Güter: Instrumente und Anreize zum Kauf
Autor:in:
Janina Welter (Author)
Category:
Bachelor Thesis , 2011 , Grade: 1,5
Price:
US$ 36.99
Leben im Netz - Philosophie und Realität
Die virtuelle Identität und ihr Bezug zum realen Ich im Konsens der virtuellen Welten
Autor:in:
Simone Lackerbauer (Author)
Category:
Bachelor Thesis , 2008 , Grade: 1,0
Price:
US$ 36.99
Kann man in einer virtuellen Welt ein gutes Leben führen? Robert Nozicks Erfahrungsmaschine und David Chalmers Replik
Autor:in:
Dilara Öztürk (Author)
Category:
Term Paper (Advanced seminar) , 2022 , Grade: 1,7
Price:
US$ 13.99
Warum benützen Menschen virtuelle Welten als Kommunikationsplattformen?
Ein Studienvergleich
Autor:in:
Marco Cermusoni (Author)
Category:
Seminar Paper , 2009 , Grade: 4.75 (CH)
Price:
US$ 16.99
Spielen in virtuellen Welten - Am Beispiel von World of Warcraft
Autor:in:
Julian Wenzel (Author)
Category:
Term Paper , 2007 , Grade: 1,7
Price:
US$ 17.99
Didaktisches Potential der virtuellen Welt "Second Life" zur Vermittlung rhetorischer Lerninhalte. Vor- und Nachteile der eLearning-Plattform
Autor:in:
Peter Oliver Greza (Author)
Category:
Term Paper , 2012 , Grade: 1,7
Price:
US$ 15.99
Second Life und Marketing in der virtuellen Welt
Autor:in:
Simon Borghardt (Author)
Category:
Diploma Thesis , 2007 , Grade: 2,0
Price:
US$ 36.99
Potenziale von virtuellen Welten für die Tourismusbranche
Eine beispielgestützte kritische Analyse
Autor:in:
Diplom-Kaufmann Martin Franger (Author)
Category:
Diploma Thesis , 2008 , Grade: 2,0
Price:
US$ 31.99
Risikosport in der realen und virtuellen Welt?
Eine qualitative Studie zur Umsetzung sportlicher Risikosituationen in Bildschirmspielen am Beispiel Snowboarden.
Autor:in:
Charlotte von Rantzau (Author)
Category:
Master's Thesis , 2012 , Grade: 1,0
Price:
US$ 41.99
Gewalt in Computerspielen - Über den Zusammenhang zwischen virtueller Welt und realer Gewalt
Autor:in:
Lars Okkenga (Author)
Category:
Diploma Thesis , 2007 , Grade: 1,0
Price:
US$ 0.99
Kommunikation im Internet – Kinder und Jugendliche kreieren ihre virtuelle Welt
Autor:in:
Grit Noack (Author)
Category:
Thesis (M.A.) , 2007 , Grade: 1.3
Price:
US$ 36.99
Modellierung von Personen und Objekten für virtuelle Welten
Autor:in:
Stefan Gerdts (Author)
Category:
Diploma Thesis , 2008 , Grade: 1,7
Price:
US$ 35.99
Leben in virtuellen Welten. Second life?
Computer als identitätsbildende Geschöpfe
Autor:in:
Laura Peters (Author)
Category:
Term Paper , 2013 , Grade: 1,3
Price:
US$ 6.99
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